Clare Reddington
Memes for Cities
2014
About this talk
A giant water slide. A talking lamppost. A zombie chase game. These recent city interventions were enabled by networks of people, technology and infrastructure, making the world more playful and creating change. In this Playable City talk, Clare will take on the functional image of a future city, sharing how to design playful experiences that change our relationships with the places we live and work.